Version 4.1.3
Added
Example 07 – Progressor Control.
Fixed
ProgressorEditor null reference.
UIContainer disabling the GameObject too early.
BaseTargetComponentAnimator from updating its settings on enable.
BaseUISelectableAnimator not doing a null check for a controller on ConnectToController and DisconnectFromController.
Updated
Progressor PlayToProgress and PlayToValue functionalities to play in a more visual appealing way.
FlowGraph memory footprint by converting LINQ to code, in all update methods, to reduce GC allocations.
Removed
Progressor eased progress.