Astra Child

Version 4.9.2

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Improved Reaction memory usage by reducing heap allocations occurring when each value animator plays.

Reduced GC allocation for Texture2DReaction and SpriteReaction.

Improved UINode editor by removing the 4 UITK ListViews used to set what views to show and hide when the node is activated or deactivated, and replaced them with a custom implementation that is significantly faster.

Improved Nody load times and reduced GC allocations.


Adjusted the icon inside the PortalNodeView.

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