Version 4.9.2
Improvements
Improved Reaction memory usage by reducing heap allocations occurring when each value animator plays.
Reduced GC allocation for Texture2DReaction and SpriteReaction.
Improved UINode editor by removing the 4 UITK ListViews used to set what views to show and hide when the node is activated or deactivated, and replaced them with a custom implementation that is significantly faster.
Improved Nody load times and reduced GC allocations.
Fixed
Adjusted the icon inside the PortalNodeView.