Astra Child

Version 4.2.0

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New

SceneLoader

SceneDirector

FloatAnimator

IntAnimator

Vector2Animator

Vector3Animator

UIContainerFloatAnimator

UIContainerIntAnimator

UIContainerVector2Animator

UIContainerVector3Animator

UISelectableFloatAnimator

UISelectableIntAnimator

UISelectableVector2Animator

UISelectableVector3Animator

LoadSceneNode

UnloadSceneNode

ActivateLoadedScenesNode

Added

GameObject context menu for most relevant components.

Open graph in Nody to the Flow Controller component
API buttons to all components and nodes.

Progressor Id database system. You can now find and use Progressors by category/name ids.

Fixed

Custom editors missing right side spacing in the Inspector.

UpdateBot having its Update option true by default and triggering a Global Refresh without reason (new default value is now false).

Navigation visualization not showing in edit mode.

Category Name IDs error when category and name are set to ‘None’.

UISelectable not adding the BackButton to the scene when Domain Reload is disabled.

Updated

Nody Create Node window to allow dropping folders directy into the runtime and editor paths text fields, to get a path.

Nody window regeneration when entering and exiting PlayMode.

Nody window handling of flow graphs by a significant margin.

RoamingDatabase Validate method by replacing AssetDatabase.SaveAssets with AssetDatabase.SaveAssetIfDirty.

Improved memory allocations for FlowGraph and FlowController.

Editors for animators to allow triggering the animations in the editor (outside play mode)
ModyEvents from having and Enabled option. They are now always enabled.

MenuItem structure.

AddComponentMenu structure.

All components that derived from UISelectableComponent and to derive from UISelectable directly.

NewNodeEditor template to use EditorSpriteSheets and added a few extra instructions.

NewNodeView template with a few extra instructions on how to set custom colors.

Editor UI

Every usage of the FluidAnimatedContainer has been checked and fixed to avoid duplicating elements.

Fixed FluidAnimatedContainer from sometimes displaying its contents for 1 frame before Show.

Changed FluidAnimatedContainer animation ‘feel’.

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