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How to set a Custom Start Position for a UIContainer

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To change the start position of a UIContainer, you should use the SetCustomStartPosition method. It updates the start value for all relevant animations as well.

using Doozy.Runtime.UIManager.Containers;
using UnityEngine;
namespace Sandbox
    public class TestClass : MonoBehaviour
        public UIContainer TargetContainer;
        public Vector3 TargetStartPosition;
        public bool JumpToPosition;

        private void OnEnable()
            TargetContainer.SetCustomStartPosition(TargetStartPosition, JumpToPosition);
}Code language: PHP (php)
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