UI Manager
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Create, manage, and animate modern User Interfaces effortlessly.
Articles
- Getting Started
- What are containers?
- How to animate containers?
- UIManager Tutorials
- Introduction to Doozy UI Manager for Unity
- Tabs Layout with Animations & Music controlled by Signals
- Radial Layout makes a Radial Menu
- How to create an Onboarding UI in Unity
- Components | Containers | Content
- How to create a UI Container
- How to animate a button – UI Selectable
- How to create Extension Methods and Method Chaining in C# and Unity
- How to create a Side Menu / Navigation Menu / Hamburger Menu in Unity
- How to create a Custom Editor with UIElements or UIToolkit in Unity
- UITag – Simple UI Tagging System for Unity
- UIPopup – Modal Window – Dialog Box
- UITooltip – Message Box
- How to connect to a UIButton ui behaviour event
- How to connect to a UIButton ui selection state event
- How to add a UIBehaviour to a UIButton
- How to show or hide UIView (reference)
- How to toggle a UIContainer (show or hide)
- How to connect and listen to the UIView stream
- How to hide all UIViews
- How to show or hide UIView (category and name)
- How to show or hide UIView Category
- How to set a Custom Start Position for a UIContainer
- How to show a UIContainer
- How to hide a UIContainer
- How to add a new item to the UIMenu
- How to trigger the Back Button from code
- How it all works together
- Folder Structure
- Toolbar Menu
- Context Menu
- Orientation Detector
- Dashboard
- Components
- Scene Management
- Containers
- Animators
- UI Selectable
- UI Layout Group
- Input
- Listeners
- Databases
- Settings