Version 4.7.0
New Components
UIClock
UIStopwatch
UITimer
IntSignalListener
FloatSignalListener
BoolSignalListener
ColorSignalListener
StringSignalListener
Vector2SignalListener
Vector3SignalListener
Vector4SignalListener
Added
Added a continuous update option for the UIRescaler component.
Pause, SetPause and Resume to the FlowGraph.
UIContainer MultiplayerEventSystem selected target when multiplayer mode is enabled (new Input System only).
Fixed
Reaction progress handling to consider the current PlayMode, by adjusting the given progress value, when using the PlayFromToProgress and SetProgressAt methods (and their extensions).
NaN values for UIRescaler.
UIRescaler.Reset() issue when making a build.
UISlider not getting updated at runtime when using the slider in the Inspector.
UIContainer not properly setting the selected target on show in the EventSystem.